Super Smash Bros for Wii U: Mario

Mario, otherwise known as “Mr. Video Game Himself”, has been in the Super Smash Bros Roster since the original. The game would not be complete without him. I am here to analyze his first set of special moves.

Mario’s neutral special is the Fireball. This move deals between 4% and 5% damage. In addition to that, it can also:

  • Instantly detonate a Blast Box
  • Be absorbed, reflected, or pocketed

Mario’s side special is the Cape. This move deals about 7% damage. In addition to that, it can:

  • Flip an opponent
  • Reflect projectiles not exceeding 50% damage

Mario’s up special is the Super Jump Punch. This move can deal about 12% damage, considering every part of the move lands. It sends Mario flying upwards at a diagonal angle.

Mario’s down special is the F.L.U.D.D. This move deals no damage, but instead pushes opponents away. The more it is charged, the more water comes out of it. It does not have to be used instantly after it is charged. In addition to all of this, this move can also:

  • Be pocketed or reflected

Is Mario one of your go-to characters?

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s